We felt that the leader of an empire wouldn’t spend time worrying about what box or space each piece of equipment would occupy. There are some modern 4x games that are going towards the placing of individual pieces of ships rather than simply picking equipment and features. We have continued that design with Lord of Rigel. It really helped me imagine what my colonies looked like and tied me to their success or failure. In particular, one of the things that I loved about Master of Orion 2 when I was a kid was the colony view. All three systems we felt provide the best design and provided us a base to work from. James: Three systems in Lord of Rigel that are influenced by the Master of Orion series and in particular Master of Orion 2 are the colony management, ship designer and ground combat systems. SS: You mentioned the game is heavily inspired from MOO and there seems to be many mechanics that are heavily based off of it, which mechanics remain close to that series? all are vehicles to immerse players in a politically complex universe that represents the player with challenges as an upstart race that just acquired faster than light travel. The other elements such as grand menaces, a strong espionage system, real time ship combat, and etc. We have focused heavily on having lore based on elder races, galactic politics, and allowing for a variety of victory conditions. Our main goal with Lord of Rigel is to transport players into a universe with lore and gameplay that make players feel like they are a part of that universe. Even with the games that have come out since then or ones on the horizon, we still see Lord of Rigel as taking a unique direction compared to what else is out there. Just after coming up with a name for this game, we looked at each other and said “We should do this.” That was in the spring of 2014. ![]() After a few hours of intense conversation, a basic framework for a game began to emerge. At that time, we were just two gamers talking about the good, the bad, and the ugly of 4x games and what features worked and didn’t and what things we would do if we actually made a game. James Rorabaugh: Lord of Rigel started as a conversation between me and the co-founder of Rhombus Studios. SS: Why have you decided to develop Lord of Rigel and what are you hoping to bring to fans of the genre? James Rorabaugh, one of the lead designers and co-founder of Rhombus Studios, was kind enough to answer our questions. We decided to reach out to the developers at Rhombus to answer some of our questions to get a better understanding of what their game will feature. You can read our SIV article for the game to get a quick overview. Lord of Rigel sounds like it will be a lot more so, which should make it an interesting entry to the genre for us.Recently, Iceberg Interactive has announced they have partnered with Rhombus Studios to help bring Lord of Rigel a turn-based with real-time tactical combat 4X space strategy game to the 4X community. While both Stellaris and the newer Master of Orion have filled a rather big void in decent 4x strategy games, their combat isn't very tactical. The game is due out sometime in "Q1" next year. ![]() Use numerous tools such as diplomacy, espionage, real time ship combat, and research to define a path for your civilization or join one of the elder species as they fight for control of the galaxy. Face rival species including the elder races who view themselves as the rightful guardians of the galaxy or fend off grand menaces as they attempt to disrupt that already troubled galaxy. Your race will have many obstacles to overcome if they are to survive. Form coalitions to survive the coming war, or discover the secrets of ascension that the elder races fear. Set in a galaxy divided by an ancient cold war, guide your race through a galaxy in turmoil. Lord of Rigel is a turn based 4x (Explore, Expand, Exploit, and Exterminate) space strategy game. It has a page up on Steam, both the Steam store, the official website and the trailer all list Linux which is great to see. ![]() It's a genre not too well served on Linux, but Lord of Rigel looks like it might be good. Accept Cookies & Show Direct LinkI do love a good 4x strategy game, Master of Orion 2 was my first and I fell in love. YouTube videos require cookies, you must accept their cookies to view.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |